Layout layout = ... Bitmap bmp = BitmapFactory. decodeResource (getResources(), R.drawable. paper0 ); BitmapDrawable bitmapDrawable = new BitmapDrawable(getResources(),bmp); bitmapDrawable.setTileModeXY(Shader.TileMode. REPEAT , Shader.TileMode. REPEAT ); layout .setBackgroundDrawable(bitmapDrawable);