Unreal Engine, Connect Android Device 8월 18, 2021 https://docs.unrealengine.com/4.26/en-US/SharingAndReleasing/Mobile/Android/SettingAndroidDeviceDevelopment/ >> KR https://docs.unrealengine.com/4.26/ko/SharingAndReleasing/Mobile/Android/SettingAndroidDeviceDevelopment/ 자세한 내용 보기
XCode, UILabel text align center 3월 10, 2021 UITextAlignmentCenter : deprecated label. textAlignment = NSTextAlignment . center 자세한 내용 보기
AdMob, SDK v8, adViewDidReceiveAd never called 3월 04, 2021 callback method changed in SDK v8 GADBannerViewDelegate -adViewDidReceiveAd: -> -bannerViewDidReceiveAd: https://developers.google.com/admob/ios/migration 자세한 내용 보기
iOS, Realm, Saving properties not supported by RealmSwift 2월 11, 2021 CGFloat : deprecated -> Float need realm migration link https://uruly.xyz/realm-migration-cgfloat-float/ 자세한 내용 보기
kony, Jasmine, UT, make stub, onSpy, Exception 2월 10, 2021 //Stub var ioFile = { method1:function(){}, method2:function(){} }; //spyOn spyOn(ioFile, ‘method1’).and.throwError(“err”); spyOn(testModule, ‘testMethod’).and.callFake(function(param){ try{ ioFile.method1(); }catch(err){err} } var res = testModule.testMethod(); expect(res.message).toEqual(“err”); 자세한 내용 보기
kony, Visualizer, Jasmine, UT 2월 10, 2021 Jasmineの使い方 https://qiita.com/opengl-8080/items/cf3acafda9756f4b04c9 자세한 내용 보기